• Zhengzhou, China
  • December 9-11, 2021

Edutainment 2021

Dec. 09-11, 2021

Call for Papers


The purpose of Edutainment 2021 is to bring together researchers, engineers and practitioners interested in the fields of E-learning and games.

Topics can include but are not limited to:

  • Gamification
  • Game-based Learning/Training
  • Game Design and Development
  • Game Rendering/Animations
  • Game AI and Artificial Life
  • Game Physics
  • Game Engine
  • Pervasive Gaming
  • Virtual Reality and Augmented Reality Game
  • Virtual Characters/Agents in Game
  • Vision and Imaging Technology in Game
  • Collaborative Environments and Learning
  • Storytelling and Narrative in Education
  • E-Learning Platforms and Tools
  • E-Learning Standards
  • Education and Remote Classrooms
  • Learning Resource Management
  • Life Long Learning
  • Mobile and Online Learning
  • Virtual Reality in Education/Training
  • Augmented Reality in Education/Training
  • Multimedia in Education/Training
  • Simulation and animation for Education/Training
  • Educational Robots and Toys
  • Digital Museum and Digital Heritage